Hermes Atlas
MCP servers & tool integrations · works with Hermes Agent

Godot AI

hi-godot/godot-ai

MCP server and editor plugin that lets AI agents like Hermes Agent build and edit Godot projects

In short

Godot AI is an MCP server and Godot editor plugin that connects MCP clients, including Hermes Agent, to a live Godot editor. It gives assistants 46 tools and 120+ operations for building scenes, editing nodes and scripts, and configuring UI, materials, animation and more.

What Godot AI does

Godot AI runs as an add-on inside the Godot editor. When the plugin is enabled in Project Settings, it starts an MCP server and shows connection status in a Godot AI dock. MCP clients such as Claude Code, Claude Desktop, Codex, Cursor, VS Code and Hermes Agent can then drive the open editor through 46 tools and more than 120 operations, covering scenes, nodes, scripts, signals, UI, materials, animation, particles, cameras and environments.

GDScript is fully supported: scripts written through the tools are parse-validated, hot-reloaded, attached and outlined. C# is text-only, meaning the tools write .cs files and outline symbols but do not build .NET or report compiler errors. The dock has a Configure button for each detected client and a Configure all option, and version 4 connects clients with godot-ai attach over stdio instead of a bare HTTP endpoint. Updates are offered from the dock, with a one-click migration from the final v3 release.

Key features

  • 46 tools and 120+ operations for scenes, nodes, scripts, signals, UI, materials, animation, particles, cameras and environments
  • GDScript written through the tools is parse-validated, hot-reloaded, attached and outlined
  • C# files can be written and outlined, but .NET builds and compiler errors are not handled
  • Dock with a Configure button per client, or Configure all for every detected client
  • Supported clients include Claude Code, Claude Desktop, Codex, Cursor, VS Code and Hermes Agent
  • In-dock updates, with one-click migration from the final v3 release to v4

When to use it

  • Ask Hermes Agent to build a Godot scene and wire up node signals from a chat prompt
  • Let an agent write GDScript that is validated and hot-reloaded in an open project
  • Set up particles, materials or animation in the editor through an MCP client

Who it is for: Godot developers who want an MCP-capable agent such as Hermes Agent to work inside their live editor.

How it fits with Hermes Agent

Hermes Agent is one of the listed supported MCP clients, alongside Claude Code, Codex and others, and the Godot AI dock can configure it directly.

Requirements: Godot 4.7+ within the 4.x line, uv (which provides uvx for the Python server), and an MCP client

FAQ

What is Godot AI?

Godot AI is an MCP server and Godot editor add-on that connects AI assistants to a live Godot editor. It exposes 46 tools and 120+ operations for building scenes, editing nodes and scripts, and configuring UI, materials, animation and more.

Does Godot AI work with Hermes Agent?

Yes. Hermes Agent is listed among the supported MCP clients, and the Godot AI dock can configure it with the Configure button. The README advises using the command the dock generates, since it carries the matching version and ports.

What do I need to run Godot AI?

You need Godot 4.7 or newer within the 4.x line, uv (which provides uvx for the Python server), and an MCP client. After enabling the plugin in Project Settings, press Configure in the Godot AI dock to connect the client.

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Related guides: What is Hermes Agent? · How to run Hermes Agent securely